STAFF REVIEW of Ghosts 'n Goblins Resurrection (Xbox One)


Saturday, July 17, 2021.
by John Elliott

Ghosts 'n Goblins Resurrection Box art Back in the day when Ghosts 'n Goblins came out I was 4 years old and it was a title that I didn’t really became aware of until Super Ghouls 'n Ghosts came out for SNES in 1991. I’ve played the crap out of that title on my trusty SNES, but was pretty horrible at it and my more adept gamer friends would help me out at certain portions of the game. I have gotten better over time at the more challenging titles, but as a working parent and someone who games to relax – the super challenging games are sometimes a headache when you want to just chill for a couple hours. However, the nostalgia of this title drew me in but I was prepared to get my butt kicked by Ghosts 'n Goblins Resurrection.


Graphically, I was drawn into the familiar surroundings of the world of Ghosts 'n Goblins but quickly noticed at how much more polished the 16-Bit recreation was with the enhancements that current hardware technologies bring us. Sir Arthur's, the main protagonist, movements remind you of that clumsy Uncle that never seems to have a clue, but you love him nonetheless. That to me is the best way to describe the feeling that Sir Arthur evokes as you watch him traverse the different terrains throughout the game worlds. Those terrains range from graveyards, spooky forests, hidden caves, ruins of castles and of course this wouldn’t be a Ghosts 'n Goblins game without a fortress complete with dungeons, traps and of course enemies.

The OST is absolutely amazing, and if you don’t quite believe me or are in love with it as much as I am, then you need to know that you can download the soundtrack on various streaming services. There is some experience and renown behind the soundtrack with the composers working on projects like Devil May Cray, Monster Hunter and Resident Evil to name just a few. With that caliber behind the soundtrack, I was not surprised at how well the music created the atmosphere, suspense, drama and tension as you traversed each of the areas that Sir Arthur faced. Couple this with the stellar sound effects and you have one of the best sound experiences that a 16-Bit world could ever have.



As for the gameplay, saying that Ghosts 'n Goblins Resurrection is hard is pretty much the understatement of the year. You die in this game, often, brutally and at times rage-quit worthy, especially if you’re not very patient. However, if you use all the tools at your disposal in the game combined with some memorization and practice, you will increase your odds at beating the game, however, you will still die a lot along the way. Some of these tools at your disposals are throwing daggers, spears, hammers and of course there is your trusty armour. Obviously, each of the weapons work in their own unique ways with the daggers thrown super quick with low damage, the spear doing more damage but much slower and of course your trusty hammer that pounds a punch but you have to get up close and personal to get a hit in.

What is a Ghosts 'n Goblins game without a bit of magic thrown into the fray with spells becoming available as you find these lightning bug type creatures called Umbral Bee’s scattered throughout the levels. The more you collect, the more spells you can unlock or more powerful versions of those spells. Spells like Firewall, Thunderstorm, Doppelganger, and Kitted Out (allows you to carry more weapons) to name just a few. Pretty much all of the spells are able to be upgraded to more powerful versions of themselves as you progress to aid in your quest. I did find most of the spells useful and used them more in case of an emergency type situation and focused on the weapon set I had to make sure I had a good balance of melee and missile weapons.


One feature that is crucial for anyone who is horrible at these types of games but enjoys the adventure is unlimited lives. For the purpose of this review, I turned it on to get through the game and experience all the levels so I could see the whole scope of the game and level design. At first, I thought this mode would make me play through once or twice, but it actually made me want to go back and try and do it the proper way to see if I could actually do it. So essentially, I was able to play around and figure out how certain things on certain bosses and apply those patterns to the more difficult settings.

Everyone should be encouraged to play Ghosts 'n Goblins Resurrection at the difficulty they would get the most enjoyment out of the game, as that is the whole purpose of games; to have fun! As you could probably tell I quite enjoyed this new revamped version of Ghosts 'n Goblins Resurrection and I highly recommend it to anyone who wants to hit up some nostalgia or is looking for a challenge, even with unlimited lives.




Overall: 9.0 / 10
Gameplay: 9.0 / 10
Visuals: 9.0 / 10
Sound: 9.0 / 10

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