STAFF REVIEW of Bridge Constructor Stunts (Xbox One)

Friday, December 30, 2016.
by John Elliott

Bridge Constructor Stunts Box art I have been a puzzle game fan since I started playing video games, from my early days with Tetris and Doctor Mario, all the way to games like Puzzle Quest and all of their iterations. I've played a lot of games in the genre and enjoy a lot of them. In between all this "puzzling" I have had great love for games lik Lemmings, The Incredible Machine, and The Lost Vikings. So, when puzzle platformers come along like Bridge Constructor, which my sons and I had plenty of fun with, it was pretty easy to want to pick up Bridge Constructor Stunts to check out and put through its paces.

Bridge Constructor Stunts builds upon the previous game (Bridge Constructor) where you have to build a bridge with a set amount of materials, and then test the bridge by having vehicles go over it to see if it will hold up. If it holds up you win the day and move on to the next bridge building assignment. However, the major different between the original game and Stunts is that you have to build bridges, ramps, platforms, or wild stunt based structures and drive a vehicle through a stunt course to get from point A to point B to achieve the objectives.

The controls for building the stunt course are pretty simple, as you click a button to start building and use the analog stick to adjust how far out you would like the construction to go. Repeat the process with the different materials at various points in the course and you’ll have a stunt track in no time. This is exactly the same control scheme from the original title, but in Stunts you have to build a lot more different, and of course stunt based, items throughout the track to complete the objectives this time around.

The structures, like the bridges, do have some science built into them. If you are like myself, and you have had the chance to build model bridges in science or math class in the past, you will quickly learn that a triangle is a lot stronger shape than say a square or rectangle. Building with triangles throughout this game is a must, as well as any other well-known building shapes.

After constructing your course it will be time to test it with your trusty stunt vehicle, which you put through the course while collecting golden bolts and green stars. These collectibles unlock other objectives on each level rather than simply requiring you to just complete it. In some levels it will be required to get a certain amount of these collectibles before completion which adds a bit of difficulty as you go along.

Visually, since this game is pretty much a port from the iPhone/Android game, you are presented with simple but cartoony graphics that don’t match up well with Xbox One technology you play on, as they definitely seem to fit less powerful devices like your mobile phone or a tablet. The same goes for the background music and effects, which are best described as simple but they set the mood appropriately for this genre of gaming. The presentation as a whole is nothing to write to the VGA’s about at how amazing the music is, but it works in a simplistic manner.

Personally, I am not a fan of mobile games being ported onto the current generation of console marketplaces to generate some extra revenue, as most of these games are around a dollar on mobile devices but they are usually at least 5 bucks on consoles, just because we play it on our TV. Due to the fact Bridge Constructor Stunts is a mobile game first makes it near impossible not to sit there and blaze through the levels, as it’s meant to be something you quickly play while waiting in a doctor’s office or while riding on a bus. On top of this, the replayability of this game, aside from getting the collectibles, makes it an even harder push to keep on playing once done.

In the end we are left with a mobile game on a big box that just doesn’t have any staying power to keep most of us captivated. To be honest, it didn’t even make a dent in my 7 year old's attention span as a new gamer himself. Although this game is enjoyable for the short bursts you’re probably better off on getting it on a tablet or your mobile phone to get the best bang for your buck. That being said, I am sure there are those that may want to consider it if they want to take a break from the glut of holiday AAA titles when they only have a minute or two to game.

Overall: 6.5 / 10
Gameplay: 7.0 / 10
Visuals: 6.0 / 10
Sound: 6.0 / 10


Site Statistics

Registered Members: 44,603
Forum Posts: 725,800
Xbox One Titles: 1,252
Xbox 360 Titles: 1,085
Xbox 360 Kinect Titles: 95
Xbox 360 Arcade Titles: 585
Original Xbox Titles: 987
Staff Reviews: 1,705
Member Reviews: 10,339
News Articles: 14,440
Screenshots: 31,248
Xbox 360 Achievements: 45,112
Xbox 360 Faceplates: 2,016
Cheat Codes: 1,706

Latest News

See News Archives

Community Forum Activity

Xbox One X Black Panther
Post by oryanphine
1 Replies, 184 Views

Xbox Playdates Canada May 2018 schedule
Post by Kiesey
3 Replies, 279 Views

Is anything happening in XBox One land?
Post by DJ tx
7 Replies, 540 Views

Xbox One S Jojeux Anniversaire
Post by oryanphine
1 Replies, 335 Views

Xbox One X Steelbook
Post by oryanphine
1 Replies, 376 Views

Xbox Playdates Canada April 2018 Schedule
Post by Kiesey
4 Replies, 653 Views

Xbox One X World of tanks
Post by oryanphine
2 Replies, 823 Views

Xbox Playdates Canada - March 2018 Schedule
Post by Kiesey
7 Replies, 1023 Views

Any info on Biomutant release?
Post by DJ tx
4 Replies, 918 Views

Xbox Playdates Canada - February Playdates Schedule
Post by Kiesey
8 Replies, 1199 Views

Xbox Prototype Communicator
Post by oryanphine
1 Replies, 1477 Views

Xbox One S Dragon Ball Fighterz
Post by oryanphine
0 Replies, 976 Views

Xbox One S Theme Hockey
Post by oryanphine
0 Replies, 849 Views

New Fable is coming!
Post by Shadow20002
2 Replies, 1145 Views

RPG Recommendation?
Post by DJ tx
8 Replies, 1224 Views

© 2000-2018 - All rights reserved. All trademarks are properties of their respective owners.
Xbox is a registered trademark of Microsoft. is not affiliated with Microsoft.

Made in Canada
Site Design by Cameron Graphics