Rayman 3: Hoodlum Havoc (Xbox) by Ubi Soft Entertainment
Release Date March 18, 2003.
Average Overall Score: 5.50 / 10
Tuesday, June 4, 2002
Overall User Average: 5.50 / 10 (55.0%)
Gameplay User Average: 4.50 / 10
Graphics User Average: 9.00 / 10
Sound User Average: 6.50 / 10NemeLynx
Date reviewed: March 19, 2003.
Overall: Okay, maybe you'll want to consider this review biased, I haven't played and enjoyed a platform game for a while - but Rayman 3 has failed to break this trend. My god, this game is stupid. This game sucks a.ss! You start off the game doing a task so boring that my heart sank - what if the whole game is like this?? It isn't exactly, you have to do different tasks per 'level', and you get scored at the end of each as a percentage. The problem is - you're thrown into thris crazily beautiful world, no training no nothing, and after you've done exploring, you have to do the most retarded things possible in such a cool environment. So frigging disappointing. Gameplay: Controls are relatively simple, but the fighting scheme is a little weird, I think its flawed, and could have been done MUCH better. Using the right trigger to lock on to an opponent doesn't work all the time, and as for trying to change the camera angle......let's just say that I committed suicide (as Rayman) repeatedly in protest at the clumsy camera movements. And at the war. But the left thumbstick just doesn't move the camera as you'd like it, and there's no way to snap the view to centre. Controls suck. Some of the tasks can be a little difficult, and thus enjoyable, but all in all they left me feeling depressed and stabby (when you feel like stabbing someone). Graphics: Wow - they weren't kidding when they said it'd blow you away - the graphics are awesome! You can't interact with EVERYTHING in the environment, but the graphics are still supoib, good lighting, colour, and no bugs to report. Sound: Sound's ok. I only appreciate sound if it's reallyreally good, and this was just ok. Some of the voices get a little annoying, but the music is nice and funky, which suits the psychedelic graphics. Suggestions: I'm not gonna say anything too constructive, I'm not a big platform game fan - but a !&%$@#* task/scene wouldn't go amiss.