Total Immersion Racing (Xbox) by Empire Interactive



Total Immersion Racing (Xbox) by Empire Interactive Box Art




Release Date
November 19, 2002.

Average Overall Score:
5.00 / 10
50.0%

Screenshots

Monday, July 8, 2002

Cheat Codes

      Get All Tracks:
enter the following career name- Road Sweeps
      Slow Motion Mode:
enter the following career name- Poke
      Turn off HUD:
enter the following career name- No Dogs
      Get All Cars:
enter the following career name- Loaded
      CART Car:
enter the following career name-Downforce
      Moon Gravity:
enter the following career name- Feather

User Reviews

Score: 50
Overall User Average: 5.00 / 10 (50.0%)
Gameplay User Average: 5.00 / 10
Graphics User Average: 5.00 / 10
Sound User Average: 2.00 / 10
phuturephantasy
Date reviewed: December 6, 2002.

Overall: Very, very average racing game at best. Not enough cars really. The so called emotions of the other drivers are quickly and easily forgotten about and don't really affect gameplay much.
Gameplay: Cars are somewhat unresponsive and seem to pivot on their central axis rather than steer from the front. Shoddy
Graphics: Looks OK at a glance, however closer inspection reveals cars and tracks whose proportions just dont seem right, and hooror of horrors - POPUP and quite a noticeable amount at that - Oh Dear ! Le Mans 24hr on the dreamcast looks far better and has NO popup - On a far inferior system (though you wouldn't know it when running them side by side)
Sound: Oh Dear what happened here, there is a bit of breakup in the sound at various points and most of the sound is just a bit limp, some good music if you like Club style dance tracks - not sure whether or not this really suits a driving game but there you are.
Suggestions: Take a good long hard look at Le Mans 24 hr on the Dreamcast which is obviously what this game is a copy of and then hang your heads in shame - A FAR Inferior (technically) console looking Superior.


Overall: 50 %
Gameplay: 50 %
Graphics: 50 %
Sound: 20 %

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