Group S Challenge (Xbox) by Capcom



Group S Challenge (Xbox) by Capcom Box Art




Release Date
November 11, 2003.

Average Overall Score:
5.90 / 10
59.0%


Capcom has stepped up to the starting line to compete against reigning racing franchise Project Gotham Racing with it's own offering, Group S Challenge. Group S Challenge offers over 50 cars, advanced graphics, car customization, and 3 modes of play. With all those features, you'd assume it had a good chance at competing with  Project Gotham Racing, right?"

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Screenshots

Friday, May 30, 2003

User Reviews

Score: 59
Overall User Average: 5.00 / 10 (59.0%)
Gameplay User Average: 4.00 / 10
Graphics User Average: 8.00 / 10
Sound User Average: 6.00 / 10
Maxgeek
Date reviewed: February 21, 2004.

Overall: There is a reason this game only cost $29.99. The graphics maybe great, but the gameplay is boring. I almost fell asleep playing this game. I would recommend passing on this one.
Gameplay: The game play is boring in this game because the driving physics are bad. The cars all feel like grandma's buick. Acceleration is completely linear with no drama at all. You can launch the car at 6k rpm's and it will catch at 5k rpm and just drive off normally. (Mario Kart is more realistic)All the cars seem to have horrible body roll, they handle like boats. You can however upgrade your cars with parts, but it doesn't seem to make acceleration any less linear.

The game modes are pretty basic, Arcade and Circuit mode where you can collect cars, parts, and etc and enter competitions to get money for cars and parts.
Graphics: It seems like this is where the developers spend all their time as the graphics are great. The majority of car models look amazing. A few car models look a bit off, but thats okay. My only major gripe with the graphics is that everytime all the cars brake before the turn huge smoke clouds come out. It just isn't realistic. Anyone who has watched a car race knows you rarely see tire/brake smoke unless some locks up the brakes and never in huge clouds like that.
Sound: The sound in this game is okay. The engine sounds aren't anything special, but aren't bad either. The back ground music is average.
Suggestions: Improve gameplay (Make it fun.
Improve car physics.
XBOX Live capabilities next time.
Get rid of ridiculous tire smoke.
Make acceleration non-linear.


Overall: 50 %
Gameplay: 40 %
Graphics: 80 %
Sound: 60 %

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