Bards Tale, The (Original Xbox) by Acclaim Entertainment



Bards Tale, The (Xbox) by Acclaim Entertainment Box Art

Xbox 360 backwards Compatible



North Amercian Release Date: October 27, 2004.

Region(s) Released: North America

High Definition Resolutions Supported: 480p
Widescreen Supported (16:9): Unknown
System Link Support: Unknown

Average Overall Score:
7.00 / 10
70.0%

Description

The Bard\'s Tale is an action/role-playing game in which the player takes on the role of the Bard – a sardonic and opportunistic musician and adventurer, driven by carnal rather than noble pursuits. The Bard is not interested in saving the world, his humble motivations are strictly \"coin and cleavage.\"

Screenshots

Wednesday, July 7, 2004
Monday, June 21, 2004

User Reviews

Score: 70
Overall User Average: 7.00 / 10 (70.0%)
Gameplay User Average: 7.00 / 10
Graphics User Average: 8.00 / 10
Sound User Average: 9.00 / 10
dustintarditi
Date reviewed: December 28, 2004.

Overall: Single-player RPG that doesn't take itself too seriously - not like the old Bard's Tale games of the 1980s...

This game is a fun RPG that does not require a steep learning curve to play. If you're looking for a die-hard D&D game, look elsewhere... this is a little more like the D&D movie.

I find some humor infused into the game refreshing (like Fable) but it quickly gets old and can seem like a hackneyed attempt at a Monty Python product. The tongue in cheek humor is clever for a bit, but I think the focus is too often on silly aspects of the game (listen to the drunk sing-along in the "drunken rat" pub) and not in areas where it could really have a huge positive impact (like camera control).
Gameplay: Easy to use controls, simple command system. Health power-ups are a little far-between at first, so save often. Dying is dead, and saves are only at pre-determined locations, so save whenever you get the chance.

You rely heavily on summoned creatures, and there's quite a bit of puzzle/problem solving and prose exploration... you can rush through and seek out combat, but that is only a portion of the game... if you want a hack & slash adventure this isn't a great opportunity - get D&D Heroes or Baldur's Gate instead!

They use a similar (becoming popular with RPGs) system to KOTOR/Fable where your responses effect interraction adn outcomes during the game - this is not a strong point of this game in my opinion... it has no bearing on the character really... just the responses you get from NPCs in subsequent conversations.

You have very little influence on how your character looks or evolves through the course of the game - I just finished Fable and am playing KOTOR II, so perhaps my expectations were too high.

The game area has a HUD that takes a little getting used to, but not too bad, but the fog of war and "you are here" mapping makes navigating a little clumsy and it's easy to get misoriented and re-cross yourself a lot. It's a realistic aspect of adventure gaming, but not a component I think is needed... let me get around easier and I'm more likely to enjoy the game.
Graphics: Main and ambient graphics are excellent.

The camera is a bit of a pain, as you are forced to a overhead view with minimal pan and zoom control, but can freely spin the camera until you get dizzy.

The camera will swing into better view when interracting with NPCs throughout the game - BT adopts the latest "seamless cinematic" sequencing, so it's a fairly rich visual experience.
Sound: Sound is excellent - ambient sounds (water, music in the distance, etc.) is great and the voice acting is done quite well.
Suggestions: A couple of annoyances:
1) Allow player to escape cinematics (fun the first time, boring after we've seen how talented the art department is...)

2) More control of the camera - I played this game on a 65" TV and had trouble seeing elements of the game/items I could interract with... there are beautiful graphics... let me see them!

3) Some way to advance NPC conversations - I don't want to hear every little detail during every interraction with NPCs

4) Let the player save wherever they want


Overall: 70 %
Gameplay: 70 %
Graphics: 80 %
Sound: 90 %

Bards Tale, The News

The Bard’s Tale Complete
inXile has announced they have completed the revival of the classic PC franchise.

THQ To Publish The Bard’s Tale
THQ and InXile have came to an agreement where THQ will publish The Bard's Tale in Australia, InXile will still publish the game in North America.

Four New Bard’s Tale Screens
Newest Screens for the upcoming RPG.

New Bard’s Tale Screens
Check out the news screens from the upcoming RPG, The Bard’s Tale.

The Bard’s Tale Is Coming
InXile has secured world wide rights to the title "The Bard’s Tale" for their upcoming action-adventure RPG, for Xbox.

Acclaim Annouces Publishing Agreement
Acclaim Entertainment International, a wholly owned subsidiary of Acclaim Entertainment, Inc., and inXile Entertainment announced today a European publishing agreement for inXile’s first game in 2004, The Bard’s Tale.

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