Overall User Average: 7.00 / 10 (66.7%)
Gameplay User Average: 7.50 / 10
Graphics User Average: 7.50 / 10
Sound User Average: 6.00 / 10
Date reviewed: June 13, 2005.
Overall: Have you ever play Kingdom Under Fire: Age of Heroes in PC? It's a strategy real-time with some RPG elements into it bt now Phantagram have made something new about the sequel. Forget about building towns, now it's just pure hack-and-slash action game for Xbox.
Gameplay: There are four campaigns which you must play the first two to unlock the the others since it's really hard. Troop managements and leveling up the units is the main point to get victory in each battle. Each time you enter a area, you can choose which troop you want to bring with you to fight along your side. There are humans, dark elves, undead and orcs units at your command. Each side has abilities and unique spells that really make it's own advantage during combat. You can buy weapons and armors to upgrade your leader, generals and units.
Graphics: The visual is jsut so spectacular. Every unit is very detailed and look life-a-like. You will feel that they fight with you, not by standing there and do nothing. And the fights is just so real, jsut because there are over 1000 units in your screen, look like a real battle. The raining effects is great, look like there are hiding camera underwater to capture the events. The spells effects look georgous, when you calling a meteor from the sky, look so cool.
Sound: Great music and ambiant so far in a game like this. Well, i just wish to have custom soundtracks but oh well. :)
Suggestions: Kingdom Under Fire: Heroes is coming, that's my wish so far.
Overall: 100 %
Gameplay: 100 %
Graphics: 100 %
Sound: 100 %
Date reviewed: March 1, 2005.
Overall: A take on Dynasty Warriors, w/ some interesting RTS twists, and bad voice acting. Sadly, the stuff added didn't work as well as they planned.
Gameplay: Controling the armies seems to have been made for a mouse. On a few occasions this can get frustrating. Also, the special abilities, that seem cool at first, are akward to use in game. They may rule later on, but around 15-20 hours w/ the game, I was too bored to stay around and master them.
The leveling up commanders/troops is left wide open. This sucks, b/c trying to find the balance of which teams need leveling, w/o knowing what missions are coming up is frustrating. You'll want to save and reload, or buy a cheat book to help you here.
Graphics: Visually, it's middle of the road for XBox. I can't recall any particle effects, and the models are stock.
Sound: The voice acting is painful! And the way they push the story is a throw back to 8-bit RPG games w/ pop-up dialoug, w/ a headshot present to let you know whose speaking. Also, the story is so basic that you'll not really care about it.
Overall: 40 %
Gameplay: 50 %
Graphics: 50 %
Sound: 20 %