Respawn: Titanfall likely to get a resolution bump soon
Titanfall will run at 792p resolution — the same as last months beta phase — when it launches tomorrow, though developer Respawn is looking for a post-launch solution to bump this up, lead engineer Richard Baker told Eurogamer.
Last month, Respawn community manager Abbie Heppe said the games beta ran at 792p, noting the resolution would be increased as launch approached and would likely settle around 900p native resolution. Baker said Respawn has been "experimenting" with both higher and lower resolutions for Titanfall.
"The target is either 1080p non-anti-aliased or 900p with FXAA," Baker said, referencing techniques used to make games perform better and render faster. "Were trying to optimize...we dont want to give up anything for higher res. So far were not 100 percent happy with any of the options, were still working on it. For day one its not going to change. Were still looking at it for post-day one. Were likely to increase resolution after we ship.
"A lot of the performance is on the GPU side," he added. "Theres still room for optimization and were still working on it. Ideally it would have been a rock-solid 60 [fps] all the time when we shipped but obviously when theres big fights going on, lots of particle effects, lots of physics objects... were still working to condense the systems, make them more parallel so we can hit 60 all the time, ideally."
Baker did confirm that players will see some increase in performance in the version that launches tomorrow, based on changes and optimizations made to the title after the completion of last months beta phase.