Enclave InterviewThe crew from Nextgame.it had the chance to talk with Jens Andersson of Starbreeze Studios, programmer and designer of Enclave, who answerwd some questions regarding this peculiar action adventure game. Heres a taste:
Nextgame.it: What about the portability of Enclave? Will the different version of the game use the specific advantages of each platform? Jens Andersson: Yes, to as large extent as possible. Since the Xbox is the most powerful of the three consoles, we are trying to avoid scaling down things as much as possible for the other platforms. In doing that, we really have to use the strengths of the other platforms to compensate. For example the enormous amount of fillrate that is available on the PS2 is going to be used to compensate for their memory shortage.