STAFF REVIEW of Meet Your Maker (Xbox One)

Saturday, May 27, 2023.
by Ayden Heilman

Meet Your Maker Box art Meet You Maker, a first-person shooter mixed with platforming. Set in a Mad Max-like post-apocalyptic world where gruesome-looking mutants and clones fight over the last finite resources on Earth. Collect these materials, hoard them, and create grueling elaborate bases filled with mutants death traps, and more.

You will step into these player-made levels with a grappling hook and a few different main weapons that can change the way you will approach each new level. Like The two-shot dart gun which can destroy traps and kill enemies from a range, or the crossbow which has 10 shots instead of two but it can not destroy any of the traps, only enemies. There is also a shield generator and a sword that has a longer lunge than the default one as well. The suit your character wears can be upgraded and swapped out too.

The gameplay loop of Meet Your Maker is simple yet effective. You raid other bases for resources to upgrade your base crafting, consumables, gear, guns, and suits at a hub. When you upgrade your base crafting you get more tools to help you defend your base easier. The more you raid, the more you get.

You build these bases around protecting the GenMat which is randomly generated on your plot alongside indestructible and destructible blocks. The base building is squares, slopes, and quarter slopes that can be snapped together making the creation of the overall structure up to you, and the amount you can place you just have to make sure the delivery drone can make its way to the GenMat. When players attempt your death maze, Meet Your Maker provides all the information it can like where and what killed a player or even replays of the recent attempts to see the routes players used, so you can refit your base.

Building bases does come with limitations on how much you can build and the amount of time it can be up to the public, from which you need to spend more resources to prestige it to open it back up to players. Personally, I feel like the limit of 5 bases per player should be larger or be gone overall since it feels like it limits a major part of the game which is the base building. This takes away the ability to get on the game and make a base for fun if you hit that limit unless you deactivate and delete one of the other bases.

You have to be aware of your surroundings when raiding because all traps like the bolt launcher or the enemies shooting explosives at you are all one-shot and send you back to the beginning of the level when you die. With the levels and bases being player made, they can be very aggressive putting mutants and traps around every corner, so different approaches to levels would help with that, as you could be methodical peeking at every corner before moving ahead or speeding through with the grappling hook avoiding the traps reaction times. Even with all of this, Meet Your Maker tends to feel a bit barebones at times.

The first two weapons you receive work in every situation and there little incentive to change the weapons other than sometimes for a slight improvement. The story and world does nothing to really grab you or hook into the game other than raiding bases over and over. Being set in a Mad Max-like desert post apocalyptic world that feels really generic, especially combined with the story of an unnamed disease destroying humanity and leaving everyone to fight each other to live and obtain the GenMat, bringing it to the absurd meat bag-looking chimera. Met Your Maker being really unique does save it in a way, as can keep you coming back to play with nothing else really being like it. Just like the atmosphere, the visuals and soundtrack aren't anything impressive and don't stand out but they work for its setting.

Meet Your Maker gives you a really unique first-person shooter/dungeon crawler experience with fun base building that can all feel pretty rewarding if you put the time into it, though that comes with either the lack of a story or an extremely lackluster one. All of that can be easily ignored with its uniqueness and can keep even frustrated players coming back later for just one more base raid.

**Meet Your Maker was provided by the publisher and reviewed on an Xbox Series S**

Overall: 7.5 / 10
Gameplay: 9.0 / 10
Visuals: 6.0 / 10
Sound: 6.0 / 10


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