STAFF REVIEW of Mortal Kombat: Deadly Alliance (Xbox)


Wednesday, December 18, 2002.
by mattgame

Mortal Kombat: Deadly Alliance Box art I have played all of the fighting games made for XBOX with the exception of Kakuto Chojin. I loved DOA hear me now, so it would take a lot for me to consider to play another fighting game on the Box. MK is good but it's not that good. I loved this game on the Genesis, but that was then this is now baby!!! Mk just didn't do it for me.


The gameplay is cool. The blood that is spilled across the floor like a 1 year old with a glass of red Kool-Aid is plentiful. The fighting is cool in that you can change styles easily and quickly. I guess I got used to kicking asses off of buildings and the like. I wanted some of that in this game. It's just not DOA.


It's the box punks!!!! The visuals are gonna be tight as virgin Kootchie. And they are especially tight here. I really dig the scenes where the fighter kicks the camera back and the camera has to regain focus. I think this is the best aspect of the game.


The sounds of the game brought back fond memories of fighting bliss. I would have liked to have heard screams indicative of being sliced and diced like salad fixings but it sufficed.


Suggestions:
Nice try but DOA has this !&%$@#* thing sown up!!! I HOLLA!!!!!


Overall: 7.0 / 10
Gameplay: 7.0 / 10
Visuals: 9.0 / 10
Sound: 7.0 / 10

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