Star Trek: Shattered Universe (Original Xbox) by TDK Mediactive



Star Trek: Shattered Universe (Xbox) by TDK Mediactive Box Art

Xbox 360 backwards Compatible



North Amercian Release Date: January 13, 2004.

Region(s) Released: North America, Europe

High Definition Resolutions Supported: 480p
System Link Support: No

Average Overall Score:
4.00 / 10
40.0%


TDK Mediactive and Starsphere is the latest publisher/developer to release a game with Star Trek in the title. Most know that Star Trek games are either a hit or a miss, with more misses than hits. TDK Mediactive and Starsphere teamed up to make a Star Trek game based on an original series episode called ?"

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Description

All hands to battle stations! Get ready for a frenetic, adrenaline pumping experience in an entirely new breed of Star Trek game - Star Trek Shattered Universe. An intense, edgy, high-energy space-combat action game set in the dark mirror universe of Star Trek: The Original Series classic-era setting, Star Trek Shattered Universe challenges the player to adapt to a new reality where everything once familiar is now a dark reflection - where the noble Federation is now an evil and relentless foe.

Screenshots

Monday, May 19, 2003

User Reviews

Score: 40
Overall User Average: 5.00 / 10 (40.0%)
Gameplay User Average: 3.00 / 10
Graphics User Average: 8.00 / 10
Sound User Average: 7.00 / 10
kappaknight
Date reviewed: March 20, 2004.

Overall: Star Trek Shattered Universe has an interesting storyline. While the original series is not my favorite generation, all Star Trek games in general have some appeal to me. When I first bought the game, I thought I was going to be flying the capital ships but instead, the game makes you pilot small shuttle crafts and fight ships around the main ship. Overall I would only recommend this game as a rental. If you end up liking it, maybe it'll be worthy for you to purchase.
Gameplay: The game plays like many Star Wars flyer fighting games. The flying physics are a bit weird but then again, this is space. While the shuttle crafts are a bit more interesting to look at in this alternate universe, I don't really remember Star Trek ever having shuttle fights around the main ship.

The missions are terrible. You start out with a set of goals but as the level progresses, new enemy ships fly into the area and new objectives are defined. This results in some of the longest, boringest, and impossible missions on XBox history. I can understand if this was REAL that unexpected situations may come about during missions, but consistent interruptions makes the overall gaming experience boring. Some of the missions are over 30 minutes long! Com'on, this isn't a show! Also, after killing about sixty fighters and thinking the level will end, the last thing you want is some captial ship flying in destroying your main ship so you'd have to repeat killing 60 small fighters.
The controls for this game are pretty easy to get used to but overall this game is a downer.
Graphics: Visually the game is pretty nice. The ships are great and the game offers a few different types of Federation ships for view during the game.
Sound: The voice overs by Sulu and Checkov makes the game fun, but unfortunately, that's about as much as I pay attention to the sounds in the game.
Suggestions: Add some interesting twists to the mission, let us fly the big ships instead of the small ones. Shuttles in Star Trek: The Show are not the main attractions. They shouldn't be in video games either.


Overall: 50 %
Gameplay: 30 %
Graphics: 80 %
Sound: 70 %

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