STAFF REVIEW of Super Animal Royale (Xbox One)

Thursday, September 30, 2021.
by Adam Dileva

Super Animal Royale Box art I feel I should be upfront about something right away; I generally hate Battle Royales. Be it Apex Legends, Warzone, PUBG, Fortnite or the near endless others in the genre, I simply don’t enjoy them all that much. Sure I try them out to see if there’s finally one that will get me into the genre, but nothing has worked yet. Needless to say, I was a little hesitant to even give Super Animal Royale a chance because I assumed it would have the same outcome for me. Here we are weeks later and I’m still dabbling in a few matches here and there though, actually enjoying myself when I get a few rounds in.

Developed by Pixile Studios and published by Modus Games, Super Animal Royale is the latest entry into the overcrowded Battle Royale genre, but with their own twist. While the core mechanics are unchanged, pitting 64 players against one another in singles, duos or four player squads in a map that shrinks over time, instead of being ultra-competitive, you play as cute animals that are trying to be the last survivor(s).

Also, Super Animal Royale is played in a top down view, not something you see often in the Battle Royale genre, so it takes some getting used to at first. While it’s still competitive given your objective of trying to be the last one standing, the barrier of entry is much lower compared to other games and clearly doesn’t take itself as seriously. You get to customize your critters with clothing items, accessories, weapon skins and more. Given that it’s also free to play, there’s no reason to not check it out to see if it’s something you’d maybe enjoy, or the kids in the household that haven’t moved up to the more mature games yet.

Not only do you play as cute animals like cats, dogs, foxes, pandas and a bunch of others, even some of the weapons are ‘cutified’ as well, like skunk tails that make for poison gas in an area when thrown. Like most other Battle Royales, you begin a pregame lobby before you start the match on a plane, choosing where to deploy by parachuting to the ground to scavenge for weapons, armor and supplies before others around you do the same. As time goes on the map will shrink, forcing you to be in closer vicinity to your enemies until only one survives.

What I really enjoyed about Super Animal Royale was how it wasn’t all that stressful to play compared to other games in the genre. If I died it was quick and easy to leave and join another lobby before the match starts in a few moments. With crossplay enabled I never had an issue finding a match or filling a lobby full of players.

It will take some time to earn a bunch of rewards like new breeds, skins and other accessories, but you’re always making progress towards something. With seasonal content, battle passes and more, it’s free to play, but dropping a few bucks here and there for SAW tickets (paid currency) and you can get some cool looking skins and accessories if you want to stand out and show off amongst others. What I did enjoy is that most of the cosmetics that aren’t DLC are earned, not necessarily bought.

Not only will you use a plethora of weapons to defeat your enemy furries, but you can also use mounts which double as a vehicle for quick movement when trying to get away from the poison gas that shrinks the playfield of the map, but also can be used to run over enemies and cause damage as well. There’s nothing quite like getting a kill while using a huge hamster ball or riding an Emu as a teddy bear.

While there’s not a ton of different weapons, you have your typical pistols, SMG’s, Rifles, Snipers and more, but like other Battle Royales, there are different tiers as well denoted by their color grade. Obviously the better the weapon and tier the more likely you are to win a firefight, so search everywhere you can for any upgrades. You’re able to hold a few different weapons at a time, so make sure you got something for every situation and that suits your playstyle.

Since Super Animal Royale isn’t played in first person like most Battle Royales and utilizes a top down camera, a ‘fog of war’ mechanic is used, meaning you can only see what’s in front of your cone of vision, not around corners or behind objects. This makes for some interesting strategic gameplay, hiding in areas waiting for an ambush or knowing you’re vulnerable out in the open where everyone can see you.

Simply looking at its bright and colorful aesthetics, you probably wouldn’t guess that Super Animal Royale is a Battle Royale with its adorable characters until you see them shooting one another with some assault rifles. Super Animal Royale doesn’t take itself seriously and I think that’s why I find myself going back to it now and then, dabbling in a few matches here and there. Super Animal Royale might not be what comes to mind when you think of a Battle Royale game, but it’s absolutely adorable and very simple to parachute into for nearly anyone to enjoy.

**Super Animal Royale (Super Edition) was provided by the publisher and reviewed on an Xbox Series X**

Overall: 7.5 / 10
Gameplay: 7.5 / 10
Visuals: 8.0 / 10
Sound: 7.0 / 10


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