STAFF REVIEW of DEEEER Simulator: Your Average Everyday Deer Game (Xbox One)

Thursday, December 16, 2021.
by Adam Dileva

DEEEER Simulator: Your Average Everyday Deer Game Box art I’ve played a lot of weird games in my time, but I have to say, DEEEER Simulator: Your Average Everyday Deer Game ranks right up there with one of the most odd I’ve ever experienced. And yes, that is the game’s actual title, clearly replicating the average day for a deer in this simulation. Yeah, no, that’s not what DEEEER Simulator: Your Average Everyday Deer Game is about at all. Even after getting all the achievements and both endings, I’m still not totally sure what it’s about to be honest.

If you’ve ever played Goat Simulator, you have somewhat an idea of what to expect. Goat Simulator was completely goofy and wacky, but DEEEER Simulator: Your Average Everyday Deer Game (simply referred to as Deer Sim from here on) takes it to a whole new level. If you thought Goat Simulator was dumb and a waste of time, then you might as well stop reading here, as this won’t change your mind. If you’re like me though and did have some silly fun being a goat, Deer Sim is going to be right up your alley.

Were you the type of Grand Theft Auto player that just likes to run around, cause havoc and never do any story missions? Do you not care if your games have decent framerates, objectives, a narrative and control well? If you’ve answered yes to the above, then DEEEER Simulator: Your Average Everyday Deer Game is going to entertain you for about a full hour or two until you’ve experienced everything it has to offer.

While small games like this are generally ‘janky’ and lack polish, Deer Sim takes it to a whole new level, almost acting as if it's like a challenge, yet oddly enough feels as though it’s supposed to be that way. As a deer you’ll use your stretchy neck, horns and arsenal of weapons that mount to you to blast any buildings or objects you want to. Again, this is a simulator, so keep that in mind, this is obviously a totally serious take on an average day in the life of a deer.

You begin your deer simulation by first creating a human being. Yup, that’s right. While not the most robust creator out there, it’s actually got a lot more options than I was expecting. This is also the first introduction to Deer Sim’s unique and low polygon aesthetic. One you’ve made your human character you start off your journey by witnessing a deer about the get hit by a speeding truck, so you do the most natural thing any of us would do; push the deer out of the way, only to have yourself get hit by the vehicle instead. Are you dead? What happened? Why do you wake up as a deer in a weird city? Who knows, and the game isn’t going to explain any of this definitively really.

So what do you do now that you’re trapped in this deer body you ask? Cause destruction of course, because why wouldn't you? Attack any object or building and it’ll be destroyed, usually leaving behind a weapon of some kind. Grab these weapons and they’ll attach to your body permanently. The pistols you first get replace your antlers, where every weapon thereafter simply sticks to your body or on your head. The more firepower you have the quicker buildings and objects will get destroyed, ranking you on your chaos.

So now that you’re a walking deer of death, what’s next? Every rank your city destruction goes up will alert the police to come and try to stop you. Oh, you thought this was going to be normal police that are human beings? You should know better by now. The first wave of police will be sheep, posing no real threat other than their sheer (see what I did there?) numbers. The second wave of police add some polar bears that can transform into police cars, and wave three are rabbit snipers. There’s even a terminal beside the police station that can be used to edit how many of which police units come with each ranking. If you want to completely destroy and crash the game by cranking up the units on screen at once, go ahead.

So what happens after you’ve destroyed all the cops? Well, a boss appears of course. This massive corgi is waiting for you on an island to challenge you. I’m not going to spoil what happens since there’s very little gameplay as a whole anyways, but it’s certainly something you won’t expect. Once you’ve managed to beat the police boss it looks as though there’s nothing left to do, but there is, and it involves going into the future, because why not?

Once you make it to the same city in the future, you’ll start from scratch with no weapons, but that’s easily remedied, just like before. Also the same, waves of police will hunt you down once you cause enough destruction, but these are much more powerful and take more firepower to defeat. There too is a boss at the end of this world, which is nothing like you’ve played so far, but again, I don’t want to spoil anything given the short playtime. Needless to say, there are two different endings, both of which don’t really explain much and is completely off the wall like the rest of the game. If you’re looking for a cohesive narrative, it won't be found here.

Developer Gibier Games knows that Deer Sim isn’t meant to be taken seriously and completely leans into it as far as they could. Like Goat Simulator, much of this experience is simple dumb fun. Basically a large sandbox for you to play around how you wish, Deer Sim is like asking a young child what they’d want to do in a video game if it was up to them, then they went and made that. Want to take down a massive Koala that’s scaling a skyscraper? Go ahead. Why to play Othello (Reversi) against a 100ft cow? Sure, why not. Want to put antlers on humans and have them follow you like their leader as they Naruto run following you? Yup, you can do that. Want to have a mech suit made from random tigers and animals? You guessed it, totally possible. Being able to swing around the city like Spider-Man with your sticky deer head is amusing at first, but the entertainment value of this wears off quickly due to how small the city is. Oh, and when you run you stand on two legs and run comically fast while flexing your muscles. Yup, told you this was a simulator.

Aesthetically, the graphics are terrible to be quite honest. I’m not even knocking its low-poly style, but it all comes across as completely basic, simplistic designs and tons of glitches. Yes, it absolutely suits the game as whole, but it’s riddled with graphical bugs, glitches and massive framerate issues, even on an Xbox Series X. Audio is basically the same bag, playing cued sounds for basic attacks and movements, though the score is slightly better.

Lasting an hour or two tops, you’ll get everything you need from it within that amount of time, even the full list of achievements. While you can play again, there’s not really much else left to do once you’ve seen it all and destroyed everything in the city. DEEEER Simulator: Your Average Everyday Deer Game is absolutely bonkers at every chance it gets. The graphics are terrible, controls even worse, yet I wasn’t able to put it down until I got all of the achievements. It has that weird charm to it, like a terrible movie that you love for some reason.

Thankfully DEEEER Simulator: Your Average Everyday Deer Game is available on Game Pass, and honestly, this is the only way I can recommend playing it, as the asking price otherwise WAY overpriced at $25.99 CAD. I had to do a double take to make sure this was correct, because even $5 would be a big ask. If you want to turn off your brain and play a truly ‘authentic’ deer simulator where you can shoot a King Kong sized Koala off the side of a building, well, this is the game for you.

**DEEEER Simulator Your Average Everyday Deer Game was provided by the publisher and reviewed on an Xbox Series X**

Overall: 4.0 / 10
Gameplay: 5.0 / 10
Visuals: 3.0 / 10
Sound: 4.0 / 10


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