STAFF REVIEW of MotoGP 24 (Xbox One)

Wednesday, July 3, 2024.
by Brent Roberts

MotoGP 24 Box art While motorsport has a lot of exciting moments and events, there are few that equal the excitement and danger of MotoGP racing. Halve the number of tires, make your body completely exposed to the elements, offer no steel cage of protection around you, give you tons of horsepower to hit speeds over 180mph, and your only hope of control are your handlebars, and you have MotoGP racing. A sport where success and failure are measured in milliseconds and death literally can be found on every turn on every track, MotoGP is a challenging sport unlike any else found on the planet. Knowing this challenge, Milestone is full throttle when it comes to their latest release, MotoGP 24. Grab your helmet because it's time to ride and just find out if MotoGP 24 takes the checkered flag or crashes out.

Loading the game up you'll notice that MotoGP 24 is a very streamlined user interface with what seems like very limited content, but upon further examination you'll see that there's actually a ton of content, just organized very well. You'll see the top menu consists of Home, Single Player, Multiplayer, and Customization. The Home menu is going to be your quick launch section where you can instantly start a Career, Multiplayer game, Grand Prix or Championship. It's going to be your quickest way to jump into the action, but if you want to go deeper, the other menu options have you covered.

Single player offers you the same quick mode selection of Grand Prix and Championship, but now coming back are the Time Trial modes as well. For those who may be unfamiliar with these options, Time Trials are basically you versus the clock for the best times. Grand Prix is going to be your single race whereas your Championship will consist of several races, and in some cases, over 20. The Career option is where you will begin your journey and will find a majority of content at your fingertips. Within the career you'll be able to play the Moto 3 and 2 leagues before jumping into the main stage Moto GP, and I cannot stress enough how important that is.

While you may be thinking Moto 3 and 2 are less powerful and dynamic than the GP league, and you'd be right, however the fundamentals of bike handling are what will make you successful in GP, and that is perfected through the Moto 3 and 2 series. The primary fundamentals of bike handling are going to be using physics to carve every corner at max speed while shaving the apex with your knee and then 'popping' right back up. This is because the bike actually wants to ride upright naturally, and you have to pull the bike down in order to turn. This is where finding the perfect angle is critical. The higher the angle, the tighter the turn, thus slower the speed. Learning to find the proper balance is so important to winning, and before you jump right into a rocket ship with two wheels, using these earlier leagues to gain a feel should be top on your priority list.

Another way to develop and perfect these fundamentals is through the final mode in Single Player; Training. This mode consists of two options: Tutorials and MotoGP Academy. In training you get five training modes: Game Experience, Flag to Flag, Long Lap Penalty, Ride-Height Device (RHD), and Manual Start. These will help you learn these basic concepts and then take them into the MotoGP Academy. The MotoGP Academy breaks the tracks down into sections, and based off your performance, will award you with various medals where gold is sought after. I should take a moment to point out that there are 105 races total, so if you jumped into this before your career and mastered it, then you would be setting yourself up perfectly for a winning future.

The single player mode is very in-depth, so the multiplayer has a lot to live up to. Upon first glance you'll see that not a lot of options exist as you only have online and split screen, but the online portion does offer some more options with Live GP and Lobbies. Within the lobbies you can create your own public or private games, and the race director option is where you can set up the various options such as track, tire compound, class, and more.

The final game mode is Customization, and like the name implies, is all about customizing your rider through their entire outfit from helmet to boots. This customization begins with the graphic editor where you can customize your helmet, the numbers on the bike, any rider stickers (the sticker that goes across your butt), and stickers in general that can be applied. These stickers can be made from numerous layers, and it almost seems as though they took the sticker sheets straight from Forza. This means you can get incredibly creative if you put in the effort.

As with all racing simulator games, one of the most important aspects is the gameplay and in MotoGP 24, you have a few "presets" called under the Game Experience category. Starting things off with Simplified and MotoGP 24 will basically drive the bike for you, and you'll have little to no control over the bike itself. As you move throughout the presets: Intermediate, Advanced, and Pro, you gain more control over the bike, but you must now also balance other facets such as throttle, braking and steering. These settings are felt tremendously when you're in the garage in the pit and you're making changes to your bike.

MotoGP 24 also does all this in a beautiful graphic package. When you're catching the apex of the corner while in a pack of other riders or blasting down the straight at full throttle with the grandstand off to the side, MotoGP 24 does a great job at delivering impressive bike models that sound just as incredible as they scream down the tracks. MotoGP 24 offers a wealth of quality motor racing in a streamlined package that provides controller ripping tension and body leaning turns.

**MotoGP 24 was provided by the publisher and reviewed on an Xbox Series X**

Overall: 8.2 / 10
Gameplay: 8.5 / 10
Visuals: 8.0 / 10
Sound: 7.5 / 10


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